MasterK Posted March 20, 2017 Share Posted March 20, 2017 i used the old exporter. the exported materials mostly only have diffuseTexture. And i should add lots of lights to scene. and it really down the performance. How to export the baked light texture and make matreial has lightMapTexture or something else? I see the u3d-toolkits may have this function. But it seems too big to me. Is that a simple way to modify exportor code? @MackeyK24 I can't explain i ping you almost everytime except you're nice@Deltakosh Quote Link to comment Share on other sites More sharing options...
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