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Attach ray to camera


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I'm trying to attach the ray I put in my scene to my active camera so I can move around the camera and have the ray hit whatever my camera is looking at. 

I've been able to get the ray into my scene, and have it hit something, but haven't been able to figure out how to attach it to my camera so it follows it. My best attempt was trying to create a box, attach it my camera as it's parent and then attach the ray to that box using rayhelper.attachtomesh but my ray is no longer visible when doing this. 

Any help please. 

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