royibernthal Posted April 9, 2017 Share Posted April 9, 2017 Is it supposed to be possible to change the texture of a Sprite2D after it has been rendered? Whenever I try to do that I'm getting the following error: Quote TypeError: this.modelRenderCache is null If it is supposed to be possible I'll make a PG to demonstrate the error. If not, is the alternative to create multiple Sprite2D each with its own texture? Quote Link to comment Share on other sites More sharing options...
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