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align sprites to variables


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Hi, you can use sprite.addChild to make your second sprite a child of your first one so that it will always align (and you can make the offset even variable within the update as suggested by @MikeW):

You can also do the same thing by making a group and grouping your sprites:


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So I have one more question.  Im trying to align rg spite next to ct sprite based off your idea, to make it dynamic.   if I use the game.physics.arcade.enable, it works properly, however, it wont align the spites, because y is undefined, since the physics isnt enabled.  If I move the method above the rg variable, it becomes hasownproperty error.  Is there away around this, so i can correctly position a sprite?



    var ct = this.game.add.sprite(510, 225, 'ct');

                var rg = this.game.add.sprite(500, offsetRG, 'rg');
                // var rt = this.game.add.sprite(570, 100, 'rt');
                //           rt.scale.setTo(0.3);

                var football = this.game.add.sprite(500, 220, 'football');

                var offsetRG = ct.body.y-25;

                game.physics.arcade.enable( [wr1, wr2, wr3, wr4, ct, rg, football] );


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