Fovi Posted April 15, 2017 Share Posted April 15, 2017 Hi, i successfully made simple code that creates sprite and adds it to root stage. But i keep getting errors in console: Quote Error: WebGL: Exceeded 16 live WebGL contexts for this principal, losing the least recently used one. Error: WebGL: texImage2D: Conversion requires pixel reformatting. Error: WebGL: drawElements: This operation requires zeroing texture data. This is slow. What do they mean, and how to fix them ? Quote Link to comment Share on other sites More sharing options...
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