ozRocker Posted May 2, 2017 Share Posted May 2, 2017 I'm looking at scene optimisations so I was playing with instances and clones. I'm just wondering, if a clone shares the same vertex data as the object that it cloned, how come the clone still stays on the screen even after deleting the main object? https://www.babylonjs-playground.com/#XE5CHL to demonstrate the point Quote Link to comment Share on other sites More sharing options...
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