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3ds max skin wrap to babylonjs

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Hi @Deltakosh. I assume you mistyped and meant to put "skin wrapping" instead of morph targets. Is there an ETA for the skin wrapping feature? Are there any alternative solutions you could suggest that would allow for morphing child meshes with the parent mesh?

We are currently able to morph meshes exported with 3ds max. The problem arises when we have child meshes of the parent. The parent mesh will deform but not the children. It requires us to set morph target for both the parent and the child.

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