lery0 Posted May 23, 2017 Share Posted May 23, 2017 Hi, I did setup the LensRenderingPipeline and i noticed that the code i use for picking meshes work awkward away from the center of the screen once I enable lens distortions, if removed all is fine. I am using the pick results from scene.pick(scene.pointerX, scene.pointerY) and is only working with no distortion. Quote Link to comment Share on other sites More sharing options...
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