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Set dashed edges on mesh


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Hi Team, I am having following code to create box(and also similar code to create planes in some cases):

          var box = BABYLON.MeshBuilder.CreateBox("box1", {width: sWidth, height: sHeight, depth: sDepth,updatable:true}, scene);
          box.edgesWidth = 2.0;
          box.edgesColor = new BABYLON.Color4(0, 0, 1, 1);


This creates solid edges on box/mesh. Is there any way to make dashed lines instead of solid ones. 

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I only see the colour and edges properties you set,  but I'm pretty new with babylonjs.  There's surely a better way, but I've created custom edges for boxes by making my own texture - it's just a .png image for a texture.  The code is here:


The last PG is more or less how I am doing it:


I made a dashed texture quickly and attached screenshot.


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Hi Brian,

I am not sure if that is going to work in my case. I want to create a structure that i have shared in below post. i.e. it should handle overlapping of border correctly when there are boxes horizontally and vertically. which exactly current edgerender mechanism does. 


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