TomaszFurca Posted June 21, 2017 Share Posted June 21, 2017 HI i have problem with mesh exported by tower of babel. In skeleton animation, when played moving, i see artifact in my player mesh behind head. Rotation, location and scale have zero position. Check it on video: https://drive.google.com/file/d/0B9VobXUUD7rhTjZaN0RPbjJGOGs/view?usp=sharing Live preview in http://babylon.furcatomasz.pl Quote Link to comment Share on other sites More sharing options...
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