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graphics arc how to update endAngle to make a ring timer


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hi, if i use the arc and i would update the endAngle how do you do ?

i try with a loop but it lag a lot. it seems that it redraw a new arc each time..



function create() {

    var graphics = game.add.graphics(game.world.centerX, game.world.centerY);



    graphics.arc(-100, -100, 135, game.math.degToRad(0), game.math.degToRad(90), true);




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