caymanbruce Posted July 16, 2017 Share Posted July 16, 2017 i want to zoom to player position using pixi features. According to this comment. A camera is as easy as setting container pivot point to user position and move the container position to the canvas center. How about do a little more and zoom to the user position and make it look natural? I am currently using this const scaleDelta = -0.1; const offsetX = - (user.x * scaleDelta); const offsetY = - (user.y * scaleDelta); const currentScale = container.scale.x; let nScale = currentScale + scaleDelta; container.position.x += offsetX; container.position.y += offsetY; container.scale.set(nScale); This works when I am not using a camera, but looks jumpy when I add a camera. What is the solution with a camera? Quote Link to comment Share on other sites More sharing options...
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