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Solving arcade physics issue


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I'm developing a game, where I build a maze out of a grid. For each cell, I created a sprite with a physics body.

The problem which I am facing, is when I "press against a wall and drag". Here's a gif with the issue: http://g.recordit.co/D4XLCSUz8G.gif

I don't know what it is causing it, because it doesn't happen all the time. Does anyone knows?

Thank you!


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