Jump to content

Material color is lost if not in camera view


Hersir
 Share

Recommended Posts

Hi,

I have issue with model imported from 3d max. Its just plane with normal map and color on top. (Simple material is part of MultiMaterial and is applied to all models).

When I try to launch it in the game, first two models that are in centre of scene work as expected, but for other color is not applied (they are black), but normal map is working as expected.

I found out that if I set camera radius so that all models are in camera viewport at the beginning , than color is working, also changing some props on the material , bring color back. (probably because of re-render).

Any ideas what could cause it?

Thanks.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...