Baker Xiao Posted October 7, 2017 Share Posted October 7, 2017 Hello, We are rendering two scenes with two different engine objects at the same time, and we already imported a lot of meshes into scene A. Is there a good way to clone some of those meshes into scene B so we can avoid importing them all over again? Quote Link to comment Share on other sites More sharing options...
adam Posted October 7, 2017 Share Posted October 7, 2017 I'm pretty sure you're going to have to import them all again. That's what I ended up doing when I was considering using more than one canvas in my project. Baker Xiao 1 Quote Link to comment Share on other sites More sharing options...
Baker Xiao Posted October 7, 2017 Author Share Posted October 7, 2017 Wish list += a resource manager that just handles downloading, parsing and caching, and is independent from engine or scenes. Quote Link to comment Share on other sites More sharing options...
adam Posted October 8, 2017 Share Posted October 8, 2017 You could add that to feature requests on github. Baker Xiao 1 Quote Link to comment Share on other sites More sharing options...
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