Jump to content
This forum will be closing down. Please move to the respective dedicated project forums.

How can I know all animations that have been added into AnimationManager?


notalentgeek
 Share

Recommended Posts

Let say, with `sprite.animations.add("run");` I add an animation to an AnimationManager object. How can I see what animations are already there?

Looking through, it is actually in `sprite.animations._anims` but it is listed as an object that cannot be read systematically (for example, `sprite.animations._anims[0]`).

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...