J4G Posted January 26, 2014 Share Posted January 26, 2014 I'm trying to develop a basic game using Pixi.js. It recently came to my attention that I was using an older version of Pixi and so was lacking the new filter features. I upgraded quickly. Unfortunately, it partially broke my game. While clicking to place the rectangle still worked, using the arrow keys to move the tile background did not. After an hour of debugging, on a whim I changed to the CanvasRenderer from the WebGLRenderer. 'Lo and behold, that fixed my problem.There are the two versions of my game, the one working correctly with canvas and the one working incorrectly with WebGL. Unfortunately, WebGL is essential to my project so I can't just make Canvas work. I've narrowed down the issue to my use of RenderTextures to optimize the tile drawing. Can I get help from a dev or someone with a similar problem? Quote Link to comment Share on other sites More sharing options...
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