BlackMojito Posted October 26, 2017 Share Posted October 26, 2017 Hi, Is there an easy way to compete the bounding box or sphere of a scene? I would like to adapt my ArcRotateCamera radius to it. If there is not such a method, I will need to iterate over all the meshes and then combine them...which is really boring. Thanks Wingnut 1 Quote Link to comment Share on other sites More sharing options...
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