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How to use coordinate transformation with tube mesh?


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I'm new to Babylon JS so excuse me for the silly question.  I'm trying to get the end of a tube mesh to 'follow' a cylinder but the examples I've seen in the 'How To' docs are about positioning 2 meshes relative to one another so not precisely what I'm trying to do.

I've made a playground example here: http://www.babylonjs-playground.com/#165IV6#92 and something more sophisticated here http://www.babylonjs-playground.com/#165IV6#96

Is this the best or correct way to do this?


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