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Babylon Exporter from 3DS Max produces jpgs with error


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When trying to open a texture map that is generated by the Babylon exporter (PBR or traditional)  the generated JPGs cannot be opened in Photoshop (to add the R channel to a MetallicRoghness map for example).  Opening the file produces the error "Could not complete your request because an unknown or invalid JPEG marker type is found"




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