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Access the imported meshes property from another function

syed samoon

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i need a help,

how to access the mesh properties from another function

code is below...


it show 


Uncaught TypeError: Cannot read property 'position' of undefined


how to fix it

BABYLON.SceneLoader.ImportMesh("", "scenes/", "a44.babylon", scene, function (newMeshes) {
player = scene.getMeshByName("Character");
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