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Handling multiple clicks


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Basically, I want to nest scene.onPointerDown 

On the first pointer down event i wanna set an origin point. On the second pointer down i want to set translation.

Currently the origin is defaulted to (0x, 0z) and the first & only pointer down sets the translation point.

Heres the playground I'm working with.

http://www.babylonjs-playground.com/#XBGEQ#5

Ignore my poor linear algebra- just picked it up yesterday.

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