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Problems with custom mesh transparency


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Thank you soooo much !


I thought I had hit a dead end at this point and I was beginning to lose hope I even considered individual meshes which I could adjust transparency for but I couldn’t get them lined up such the their seems wouldn’t interfere with one another resulting in dark lines, I got a sub optimal solution with shadow maps and CSG but I knew that wasn’t the way to go. 


(I didnt seem to see that last bit on the docs :/)

Thanks for making Babylon btw :)



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