chicagobob123 Posted January 3, 2018 Share Posted January 3, 2018 Hi all, I am trying to figure out how to implement a Deep Zoom/virtual texture/Mega Texture ground plane to deliver variable levels of detail. Is there anything in Babylon that has this? I need to implement something like Google maps with 3D vehicles on top. So as with Google maps the more you zoom in the more detail you have. Anyone do anything like this? Thanks, Bob Quote Link to comment Share on other sites More sharing options...
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