babbleon Posted January 10, 2018 Share Posted January 10, 2018 Hello, I have an animation which I start with a function containing this: scene.beginAnimation(scene.getMeshByName("Cube"), 0, 60, false, 1.0); How do I get the current frame number, assuming I stop or pause it at some arbitrary point whilst the animation is running. Thank you, Quote Link to comment Share on other sites More sharing options...
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