jpdev Posted February 24, 2018 Share Posted February 24, 2018 Hi babylonjs team, I am looking into contributing to babylonjs. So far, I have cloned the github repo and installed node & npm. I edited the ts files in question, and I can get them to compile, for example with "gulp typescript-all". But I ran into a problem trying to test my changes using "gulp run". This starts a webserver as expected: "Webserver started at http://localhost:1338", but this webserver serves a playground (http://localhost:1338/Playground) that does not use the local babylonjs: <!-- Babylon.js --> <script src="https://preview.babylonjs.com/cannon.js"></script> <script src="https://preview.babylonjs.com/draco_decoder.js" type="text/x-draco-decoder"></script> <script src="https://preview.babylonjs.com/Oimo.js"></script> <script src="https://preview.babylonjs.com/babylon.js"></script> So I can't test my changes in this playground, because they don't exist in the online files. (I got the "gulp run" command from here: https://github.com/BabylonJS/Babylon.js/tree/master/Tools/Gulp ) Please let me know if I got something wrong. JP Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.