Legomite Posted March 3, 2018 Share Posted March 3, 2018 Maybe I'm totally missing something here, but I set the resolution of the game to window.devicePixelRatio, which sets it to 2, but upon doing so the width and the height go askew. It goes to 1600 and 1200. How do I make it obey the set width and height? Link to comment Share on other sites More sharing options...
samme Posted March 3, 2018 Share Posted March 3, 2018 It's possible that's not fully implemented yet. For now you could just scale down the canvas (CSS) to fit. Link to comment Share on other sites More sharing options...
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