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Get image from cache


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Hi guys,

How can I get my image loaded from the cache ?

It seems it was possible in Phaser2 but I'm not sure in Phaser3.

I looked at https://phaser.io/phaser3/api/cache and it seems there is currently no support for that, can you confirm ?

edit: I'm loading the image normally with 

this.load.image('top-sky-background', 'assets/background/sky_sd.png');
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As has been mentioned, all images are stored in the Texture Manager. You can get the raw image data like this:

var tex = this.textures.get('key');


You can pass getSourceImage a frame key, should the texture span multiple image files (like in a multi-texture set-up)

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