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Sprites are overlapping on collide


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Hello, Im making a game where you have to jump some cars, you only lose if you touch the left side of a car. the problem is when the character lands over a car both sprites overlap, and if another car comes behind you will collide with it instead of pass over it

I'm using arcade physics. I'll let you a couple screenshoots of this. Is there some way to avoid this?


Captura de pantalla 2018-03-30 a la(s) 13.15.40.png

Captura de pantalla 2018-03-30 a la(s) 13.30.42.png

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