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Can a html <img> use a Pixi Texture object?


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You'd want to render the texture to another canvas and append that to the body. Or if you really have to use an image you could render the texture to an off screen canvas, then use canvas toDataUrl to get it into an image element


You assign the output of canvas toDataUrl as the image src

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I've been a slightly different variant: using a PIXI.Sprite (which has additional content) as an image source

var imgSRC = renderer.extract.canvas(mySprite).toDataURL('image/png'); 

var img = document.createElement('IMG');

img.src = imgSRC;
img.style.width = '100%';
img.style.height = 'auto';


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