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Phaser3 load polygon


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Hello guys, what is the equivalent of this tutorial: http://phaser.io/examples/v2/p2-physics/load-polygon-2 in phaser3? I have some collision issues because my images/sprites are having a rectangular shape. After investigating possible solutions, I came across the loadPolygon function & PhysicsEditor but I do not know how to use loadPolygon function in Phaser3. Thank you! :)

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