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PBR Material exporting Unity


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Hi everyone, 

I have a problem exporting PBR material from unity to Babylon JS. Here is material that i've created http://screenshot.su/show.php?img=8a6c8d7e815fc0bdf909e2a4186a4c56.jpg

And here how does look metallic in my editor http://screenshot.su/show.php?img=721b6ae243c6f20b6d42ab3fb96f9c40.jpg

But when i export herehow my metallic look like http://screenshot.su/show.php?img=eca701a3f10366a2b85ef828ead7029f.jpg

What i'm doing wrong? 

I use Diffuse + Gloss  + Normal + Occlusion maps

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