enriqueto Posted February 12, 2014 Share Posted February 12, 2014 I'm extending a Phaser Group for the game UI. What is the best way to add that group to a Phaser State? Link to comment Share on other sites More sharing options...
ram64 Posted February 12, 2014 Share Posted February 12, 2014 You can use the .existing() method of the GameObjectFactory class.game.add.existing(extendedGroup) Link to comment Share on other sites More sharing options...
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