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Game dimensions in Typescript


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I have been looking for 2 days how to get the full width and height of the game in Typescript. For example, I want to place a gameobject randomly but within the visible bounds.

In javascript I have seen solutions mentioning  `this.game.width`, or `this.game.scale.width` etc. But nothing in TS.

Thanks for your help,


A super-novice

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