mattferndale Posted May 24, 2018 Share Posted May 24, 2018 I have a csv tilemap map.setCollisionBetween(0, 75) and all is working well. I have a switch which when triggered calls map.swap(49, 104) Visually this works as expected but 104 should not cause a collision. Is there something I should call to update the collision index Link to comment Share on other sites More sharing options...
mattferndale Posted May 24, 2018 Author Share Posted May 24, 2018 For now using map.setCollisionBetween(76, 104,false); After each map.swap works Link to comment Share on other sites More sharing options...
samme Posted May 25, 2018 Share Posted May 25, 2018 https://github.com/photonstorm/phaser-ce/issues/484#issuecomment-368335635 Link to comment Share on other sites More sharing options...
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