jflowers45 Posted February 13, 2014 Share Posted February 13, 2014 I have a sprite sheet that has letter tiles. When I render them the drop shadow edge becomes totally black. Anyone have any ideas? I used TexturePacker (no rotation) and haven't had any other issues. I've attached the image to this post, or you can see it at http://tinypic.com/view.php?pic=23jlm6b&s=8#.Uvw5EkJdX44 Link to comment Share on other sites More sharing options...
rich Posted February 13, 2014 Share Posted February 13, 2014 Hmm strange. I usually only see this if canvas redrawing has been disabled, or the png has been mushed down into 8-bit or something. It's definitely not "normal". Link to comment Share on other sites More sharing options...
jflowers45 Posted February 17, 2014 Author Share Posted February 17, 2014 Thanks for answering Rich. I figured out that this was happening because I was creating the sprites in the "update" function - so essentially when I thought I was looking at a single sprite, I was looking at a huge number of them stacked on top of each other, and so the black drop shadows on top of each other were becoming a full black line Link to comment Share on other sites More sharing options...
rich Posted February 17, 2014 Share Posted February 17, 2014 That can't have been helping performance either jflowers45 1 Link to comment Share on other sites More sharing options...
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