MouseCaneta Posted June 21, 2018 Share Posted June 21, 2018 Hi dev friends, I'm making a game using a custom tool to import animation from Toonboom into PIXI.js. The animation files generate are HUGE json files (sometimes around 7mb) per animated puppet I create. I'm using the PIXI default json loader to load this files though I'm having a lot of problems with memory performance. After a little investigation, I think my main problem now is some sort of XmlHttpRequest cache that is taking up all my memory and it's not being collected by the GC. Is there a way to bypass xhr cache? Or maybe the problem is somewhere else? Quote Link to comment Share on other sites More sharing options...
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