atallah salah Posted June 22, 2018 Share Posted June 22, 2018 I'm trying to use collision Mesh with other mesh the problem in CanonJS it's support sphere only and when i use OimoJS Mesh collision not work correctly this example by BABYLONJS: https://playground.babylonjs.com/#3B3135#1 I'm trying to change scene.enablePhysics(); to scene.enablePhysics(new BABYLON.Vector3(0,-9.81, 0), new BABYLON.OimoJSPlugin()); but when i change it something wrong happen to the Mesh collision i think it give sphere or box collision to the Mesh imported Quote Link to comment Share on other sites More sharing options...
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