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Remove Texture from Sprite


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I've got a setup where I create an empty sprite, and then later add a texture.

this.path = game.make.sprite(0,0);


//... later


This all works fine, but, I would now like to 'unload' the texture, return the sprite to it's initial empty state.

One way I could do it, is to have a blank texture, which I could load in - but, I wondered if there was a way to unload??


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