rtlehr Posted February 17, 2014 Share Posted February 17, 2014 Hey All, Ok, just a new guy question. I'm trying to understand "states". I understand them at a high level, they are to control different parts of the game like the preloading, main menu screen, the game itself, and in game menus (is that correct?). But what I seem to be missing is how do I get them to communicate with each other (or should they?). I'm sure I am missing something simple here, but I'm confused..... thanks in advance. Ross Link to comment Share on other sites More sharing options...
rich Posted February 17, 2014 Share Posted February 17, 2014 It depends what they need to tell each other. I typically have one single game-wide object which I can set properties on, that any State can read from. Link to comment Share on other sites More sharing options...
rtlehr Posted February 18, 2014 Author Share Posted February 18, 2014 Ok, thanks, that makes perfect since. I took a look at your Full Screen Mobile project template and it cleared up a lot. Ross Link to comment Share on other sites More sharing options...
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