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[SOLVED] Strange clipping on mobile device


ozRocker
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I've got an animated character that flies around and the camera target is following the root bone.

For some reason on mobile devices (both iPhone and Android) and only in portrait, the character disappears briefly when viewed front-on.  It doesn't happen from the side though.  You can test this by using the device simulator in Developer Tools with Chrome.  Its the same on an actual mobile device as well.

The website is here http://punkoffice.com/aadev

Has anyone ever encountered this problem?  Is there a way to prevent the clipping?

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This might happen if your animation (skeleton) is going outside of the bounding box of the model. Basically culling will check that the bounding box is in frustrum to render objects.

You can set alwaysSelectAsActiveMesh to true on the disappearing mesh to ensure it won t be clipped.

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12 hours ago, Sebavan said:

This might happen if your animation (skeleton) is going outside of the bounding box of the model. Basically culling will check that the bounding box is in frustrum to render objects.

You can set alwaysSelectAsActiveMesh to true on the disappearing mesh to ensure it won t be clipped.

Well, that was the greatest answer I could ever hope for.  Its fixed!  Thanks heaps @Sebavan :)

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  • ozRocker changed the title to [SOLVED] Strange clipping on mobile device

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