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Transparency of the ground with water


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I noticed this recent problem with the water making some area of the land transparent.  It's about a week ago basically. IF I try the version from 3.2, it does not work anymore.

If I remove the soil from the refraction with: water.addToRenderList (ground); it works, but the water is not pretty.


If I try with the previous Stable version, it tells me BABYLON.WaterMaterial is not a constructor.

On my project, it makes half of my land transparent.


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