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Importing local meshes


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I am having difficulty loading a model from my local drive as opposed to from the internet. The problem has to due with loading from local really fucks things up for some reason. I know it's the local load because I took the mixamo in your example and it works fine when from your server, but not my local. And for the application I have in mind, I need clients to upload locally. Can anyone help me?

BABYLON.SceneLoader.ImportMesh("","","https://www.babylonjs-playground.com/scenes/dummy3.babylon",scene, function (meshes, particleSystems, skeletons)

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try with "data:" + fileContent:

Basically, if sceneFileName starts with "data:" then it will trigger loading locally :)  So, this ought to work with local upload.  I would suggest looking through the source for sandbox, which does similar:

edit: https://github.com/BabylonJS/Babylon.js/blob/master/sandbox/index.js (lots of goodies there, too)

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