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Graphics with blend mode


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Just a quick question. I'm trying to apply blend mode to some graphics in WebGL with no or unwanted results. Here is the setup:

const graphics = new PIXI.Graphics();
graphics.beginFill(0x000000, 1);
graphics.drawRoundedRect(150, 260, 300, 100, 15);
graphics.blendMode = PIXI.BLEND_MODES.SCREEN;
// add graphic

Using either SCREEN or ADD, the graphic disappears and using MULTIPLY looks just like normal.

I assume that this has to do with how graphics works, but I'd like to know if there is a way around this.




Sorry I forgot to add the live sample link:


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