V!nc3r Posted October 18, 2018 Share Posted October 18, 2018 Something where I'm not (yet? ?) comfortable in programming logic is these callbacks things. So I see in the texture constructor that the onLoad function sent us a callback... how can I use this thing to manipulate the texture object just after its creation? I've started a playground here: http://www.babylonjs-playground.com/#K8AGLY > how can I access to the texture to sets its name, for example, or even better, to apply it on the material only when the onload is called? Thanks! Quote Link to comment Share on other sites More sharing options...
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