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Emision map 3dsmax->GLTF channel 1 only?

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Hi there I'm trying to export to gltf with an emmision map and a AO map on channel 2, I have the normal texture mapped on channel 1.

When I open the GLTF it seems to only map the emission map to channel 1, though it is set to use channel 2.

Is this something to change on all the models, or should it be able to map to channel 2?


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