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Plane that fills the screen


brean
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Hi,

 

I like to have a plane in the background that always fills the screen, so it should move when the camera moves (that one is still easy, just copy x/z-position of the camera) but it should also always fill the full screen,

Can you tell me how I calculate the width/hight of the plane in babylon-dimensions based on the pixel width/height of the canvas as well as the camera distance?

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