Dad72 Posted October 26, 2018 Share Posted October 26, 2018 Hello, I just saw a 50% drop on firefox when we create multiple Babylon engine. On Chrome and Opera, I'm 60 FPS on my scene, but when I use Firefox I'm 30 FPS. I use several engine because I have several tab for my editor (one for actors, one for animation, one for particles, one for the terrains ...) I have 8 engines to initialize. If I try to create only one engine for the terrain (I comment on the others) I go back to 60 FPS on Firefox. In console Firefox I have : Quote Error: WebGL warning: <SetDimensions>: Exceeded 16 live WebGL contexts for this principal, losing the least recently used one. I do not create 16 engines, but 8. I do not have this problem on Chrome and Opera. On Edge, I'm 2 FPS, (It's catastrophic) My question is, what can I do? you will tell me to create a single engine for each canvas, but I understood that I had to create only 1 engine per canvas (that's what I do, but firefox handles it very badly ) Solutions ? Quote Link to comment Share on other sites More sharing options...
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