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Disabling lights makes objects invisible


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If I add lights to the scene with something like:


.. then enable lighting the needed objects with:


Then later I wish to disable all scene lights (with being able to enable later again). I try with:



But this makes all light enabled objects invisible. Probably this is because pipeline is set to every object. The question of course is - how to just turn off lights globally, like in real world, so all images stay visible (just with default normal colors)? 

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