oschakravarthi Posted November 19, 2018 Share Posted November 19, 2018 Hi, I want to highlight walls and floors in my model so that the separation of walls and floors will be very realistic. So, I am using HighlightLayer for this. The problem I am facing is, in my model, all the four walls of my room are defined as a single mesh. So, the joints of two walls are not highlighted. What I need is, the edges should be highlighted if the angle between these edges is 90 degrees. It looks like, mesh.enableEdgesRendering is the solution for this problem. So what is the argument I need to supply for epsilon? I could not understand this concept clearly. how to convert my 90 degrees to epsilon? What other settings I need to set to achieve highlight effect? Thanks in advance Quote Link to comment Share on other sites More sharing options...
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